Posts Tagged ‘ANE’


Before Adobe AIR 3, only Adobe could add core features to the Adobe ANEruntime. Developers only have to wait for new feature addition in core library. Now as a developers we can extend the runtime ourselves and expend the possibility in application. Using this ANE power now we are more integrated with target devices. Now we can easily incorporate legacy native code in our application.

This ANE capability is a prefect gift to mobile apps developer by Adobe. Thanks Adobe for providing this capability in AIR. 

Definition of ANE by Adobe :

Native Extensions for Adobe AIR are code libraries that contain native code wrapped with an ActionScript API. Native extensions provide easy access to device-specific libraries and features that are not available in the built-in ActionScript classes. Examples of native extensions include making a mobile device vibrate, integrating ad-networks and in-app purchasing systems into your games, and using the iOS Game Center in your iOS games.

ANE

Personally I recommend you to visit community page of ANE. This is very good showcase of Adobe AIR Native Extension feature. ANE community page url is : http://extensionsforair.com/

Apart from this you can also explore more from Adobe developer centre : http://www.adobe.com/devnet/air/native-extensions-for-air.html